# The EvIdle class

(PECL ev >= 0.2.0)

## Introduction

EvIdle watchers trigger events when no other events of the same or higher priority are pending ( EvPrepare , EvCheck and other EvIdle watchers do not count as receiving events ).

Thus, as long as the process is busy handling sockets or timeouts(or even signals) of the same or higher priority it will not be triggered. But when the process is in idle(or only lower-priority watchers are pending), the EvIdle watchers are being called once per event loop iteration - until stopped, that is, or the process receives more events and becomes busy again with higher priority stuff.

Apart from keeping the process non-blocking(which is a useful on its own sometimes), EvIdle watchers are a good place to do "pseudo-background processing" , or delay processing stuff to after the event loop has handled all outstanding events.

The most noticeable effect is that as long as any idle watchers are active, the process will not block when waiting for new events.

## Class synopsis

EvIdle extends EvWatcher {
/* Inherited properties */
public $is_active ;
public $data ;
public $is_pending ;
public $priority ;
/* Methods */
public __construct ( callable `$callback` [, mixed `$data` [, int `$priority` ]] )
final public static createStopped ( string `$callback` [, mixed `$data` [, int `$priority` ]] ) : object
/* Inherited methods */
public EvWatcher::clear ( void ) : int
abstract public EvWatcher::__construct ( void )
public EvWatcher::feed ( int `$revents` ) : void
public EvWatcher::getLoop ( void ) : EvLoop
public EvWatcher::invoke ( int `$revents` ) : void
public EvWatcher::keepalive ([ bool `$value` ] ) : bool
public EvWatcher::setCallback ( callable `$callback` ) : void
public EvWatcher::start ( void ) : void
public EvWatcher::stop ( void ) : void
}

## Table of Contents

- EvIdle::__construct — Constructs the EvIdle watcher object
- EvIdle::createStopped — Creates instance of a stopped EvIdle watcher object